Monster Hunter Wilds review: just might rocket Capcom’s worst-kept Seikret into the mainstream
Do you have a favourite travel destination? Somewhere you just can’t stop going back to, even though you know there’s a whole world out there to see? That’s Monster Hunter, for me. It’s a holiday. A fantastical sabbatical from a real life that is often painful, exhausting, and overwhelming. Even though you’re carving up dragons, covering your ears from earth-rumbling roars, eating thunderbolts on the daily, and getting your nice new armour burned to a crisp with alarming regularity, Monster Hunter is a recess, a break, a sojourn. Read more
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Do you have a favourite travel destination? Somewhere you just can’t stop going back to, even though you know there’s a whole world out there to see? That’s Monster Hunter, for me. It’s a holiday. A fantastical sabbatical from a real life that is often painful, exhausting, and overwhelming. Even though you’re carving up dragons, covering your ears from earth-rumbling roars, eating thunderbolts on the daily, and getting your nice new armour burned to a crisp with alarming regularity, Monster Hunter is a recess, a break, a sojourn.